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Using Visual Studio Code to develop cross platform mobile applications using Apache Cordova
Well, the Microsoft OpenSourceSoftware love-in continues with the latest release from the tools team of TACO for Visual Studio Code. What this means is [...]
stylised computer terminal
Setup SSH on a home linux server for remote Node development
Hello again, today I’m going to run through whats required to get a node server running from home. This may seem like an odd thing to do, but if you [...]
Entity Framework – When to use what
In Entity Framework there are three ways of utilising the ORM, one enables you to get straight into coding (code-first), one enables you to rip a database [...]
Moar Oculus hijinks
As part of the #hackcancer hackathon I ignored the urge to build another app, and instead dragged along my lanparty PC and my Oculus and set about creating [...]
Using Gulp on Windows machines
Doing any sort of Javascript FullStack development on windows seems to be quite niche, so you usually have to spin up a VM with Ubuntu (other distros are [...]
Coming soon to your company?
  Available from : September 2016 I’m going to update this post with my availability, so if you want to chat, give me a call. My resume and [...]
Quick N Dirty – Oculus Rift 0.7 hijinks
Well, having obtained an Oculus in a hackathon the other month, I looked at how easy it is to start developing Unity games. Pretty easy, thank the gods! [...]
Adventures in IOT (Part 1 of n)
Well, I have been going a little IOT crazy for the last few months, and have been Hackathoning in pretty much all my spare time, so I’m going to do a [...]
Quick N Dirty : Using Git BASH in Webstorm (MS Windows)
Whether you are having problems with nodejs running on windows terminal in Webstorm, or are just comfortable with Git BASH, there is a way of replacing the [...]
Using Flash CC (13) as an asset pipeline when developing with CreateJS
Anyone who knows my history will know that one of my strings was Flash developer.  The browser wars (part 1) made me tire of the hoops and loops and [...]